Abandoned City
For this environment, I used Unreal Engine and Quixel Bridge's megascan assets to develop an abandoned city based on concept pieces I created. This was created for my project: Abandoned.
SnowVille
This is an underground city created for the snowpeople society. I modeled, textured, and lit the city in Blender. Some textures were modified textures from BlenderKit. The environment was created from concepts I made for my project: A Single Snowflake.
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